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Systems, items, crew traits, missions, hazards, with spoiler controls.
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RESEARCH
Unlocks new buildables and efficiency upgrades.
LAUNCH & SCORING
At Day 300, launch is forced. Manual launch available if: Engine built Command active Hull sealed 100 Fuel available
CREW
Overview Crew are the only fully simulated characters in Phase 1. They: Build Maintain systems Perform missions Consume resources Experience morale shifts
MISSIONS
Overview Missions allow the Arcship to extract resources and personnel from collapsing Earth. All missions have consequences.
POWER SYSTEM
Reactor Cost: 40 Alloys 20 Electronics Consumes: 1 Fuel per 2 days Produces: 100 Power
HYDROPONICS
Hydro Frame Cost: 8 Alloys 4 Electronics 5 Substrate Consumes: 4 Power 6 Water per day Produces: 5 Waste Water per day Requires: Planting Maintenance Harvesting
ATMOSPHERE (O₂)
Oxygen is the most critical survival resource in Arcbound. Each crew member consumes O₂ continuously. If atmospheric levels fall too low, morale declines rapidly and crew may suffocate.